Advent XP – VR, AR & game experiences for agencies and brands

About

We build VR, AR and game experiences for agencies and brands.

Advent XP is Chike Chiejine and Joshua Cadogan. Chike handles design and development, Joshua handles 3D art from concept through to animation. Between us we've shipped mobile games on iOS and Android, rebuilt real London streets as a walkable VR environment, and prototyped a physical-digital VR toy for a pitch to a major recording artist's team.

If you've got a project where that matters, the fastest way to find out if we're a fit is a 20-minute call.

Advent XP – VR, AR & game experiences for agencies and brands

Services

We build headset experiences that hold up outside the studio: on an event floor, staffed by people who didn't make them, running all day without drama. Our Spitalfields project rebuilt real London streets accurately enough that people who know the area recognise exactly where they're standing.

Unity / C# / Meta Quest / Blender / Substance Painter

We also build the companion apps, microsites and data capture that usually sit around an activation, so you don't need a second supplier for them.

Work

Kitchen

Headset check

Headset check

Testing the latest build in the headset

Pen first

Pen first

Storyboarding character moves, pen first

On the big screen

On the big screen

Character art taking shape on the big screen

Playtest

Playtest

Gathered round for a playtest review

Contact

Twenty minutes, no slides. Tell us what you're trying to make happen. We'll tell you straight whether we're the right people to build it, roughly what it would take, and when we could start. If we're not the right fit, we'll say that too, and you'll have lost twenty minutes, not a project.

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